Press kit

Everything here comes from Sluggernauts and its original artwork. Grab what you need. For coverage, extra footage, or questions, get in touch.

Both trailers in 4K and 1080p, plus screenshots, clips, GIFs, and artwork. Smaller downloads below.

Updated September 14, 2026.

Sluggernauts

About the game

Sluggernauts is an arcade baseball roguelike where players hit, pitch, field, and run the bases themselves. The Hickory Creek Squirrels, a small town minor league team, are Earth's last hope in an intergalactic baseball tournament.

Each run follows a randomized road trip map. Players choose their route, shop for equipment, and build combinations to beat otherworldly teams that don't play fair.

Every player has four equipment slots: a bat, a pitch, fielding gear, and headwear. Fire bats, Ghost Pitches, Rocket Boots, and Scout Shades are a few examples from the current build, with more equipment in development.

Sluggernauts is in heavy development. The footage and equipment shown here come from the current build.

Downloads

Trailers

Announcement trailer 1:21

Announcement trailer, 1:21, with audio.

Gameplay-only trailer 1:06

Gameplay-only trailer, 1:06, with audio. The short clips below are silent.

Screenshots

Eleven selected captures. Native files are 4K, except the road trip map at native 1080p. Every shot also has a 1920 × 1080 copy.

Gameplay clips & GIFs

MP4 clips are 1280 × 720 at 60 fps, with the road trip map and shop at 55 fps. GIF masters are 1280 × 720 at 25 fps, with smaller 960 × 540 copies for sharing. These show a selection of mechanics and equipment from the current build.

Logos & artwork

Sluggernauts logo

Transparent PNGs. Please keep the logo’s original proportions and colors.

About the developer

Craig Brunner, known as fake_architech, is the solo developer of Sluggernauts. He is an engineer and a dad who loves, plays, and coaches baseball.

For coverage, extra footage, or a chat about the game, email craig@sluggernauts.com. Craig shares playtest news on Discord. Follow fake_architech on Twitter for development updates.